War of Justice

VILLAGE ECONOMY

Village and Resource Management

Every strong army begins with a well-planned village. Production buildings drive income, storage sets the resource ceiling and the farm defines available population.

Anticipate bottlenecks

Production stops when storage is full, while a full farm prevents new buildings and units. Upgrading capacity before it is exhausted keeps progress moving.

Plan in two stages

Funded upgrades enter the active queue. Reserved plans wait for enough resources before moving into an available active slot and consuming their cost.